Controls and play
Choose gate A–C with A/D. RETURN releases all water currently in the tank. Finish one release before starting another. Front crops take the water they need, and the remainder flows farther along the channel.
The tank fills automatically to a maximum of nine drops. Waiting with a full tank wastes incoming water through overflow. Cracked channels absorb the number of drops shown beside them on every release. To reach a rear crop, add its needs to those of the front crop and any channel losses before releasing water.
READY lights when the harvest target is met. Once no water is flowing, press W (pad up) to finish the harvest; RETURN on the result screen advances to the next field. To harvest more, keep watering instead of pressing W.
Directions work on the keyboard or pad; the pad button also acts as RETURN. SPACE opens confirmation to restart all six fields; confirming resets to the first field, 108 drops, and 0 points. NO is selected initially. Choose with A/D, confirm with RETURN, or cancel with SPACE. Play pauses during confirmation. CTRL+C returns to BASIC.
Choose between small, safe harvests and high-value rear crops, while carrying your remaining water and score forward. Gates, continuous water movement, growth from shoots to fruit, harvests, and overflow have animation and sound. Wait until an animation ends before pressing again.
WATER is all unused water, TANK is water held in the tank, and POUR is water currently flowing. Below each crop is supplied/required water; the nearby +number is its harvest value. Mature crops take no more water, allowing it to pass through.
HARVEST is this field's score and target, TOTAL is the accumulated score, and NEXT is the next field's target. The six targets are 14, 17, 19, 21, 24, and 26 points. Channel layouts, crop needs, and tank filling speed also change. Finish with 130 points for SILVER or 140 for GOLD. You fail if the water runs out before meeting the target.
In field 1, growing both crops on channel A takes seven drops: 2 for the front crop + 1 lost to the channel + 4 for the rear crop. That earns 11 points. Two drops into the front crop of B or C reach 14. Watering the remaining front crop raises the harvest to 17, but those two drops will no longer be available for later fields.
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