Guide a growing snake through six gardens. Food targets rise from 8 to 13 while more rocks narrow the paths. Hitting an edge, rock, or your own body ends the attempt.
WASD changes direction. RETURN uses a brake, available three times per garden, slowing the next four moves to half speed. A direction exactly opposite to your current heading is ignored.
Directions work on the keyboard or pad; the pad button also acts as RETURN. SPACE opens confirmation to restart this stage. NO is selected initially. Choose with A/D, confirm with RETURN, or cancel with SPACE. Play pauses during confirmation. CTRL+C returns to BASIC.
The head's facing is distinct from the body, and the snake slides through intermediate positions. Braking is shown on screen; food has pickup light and sound; a collision pauses at the impact location. Wait for animations to finish before pressing again.
LENGTH is your size, EATEN counts food, BRAKES shows remaining brakes, and GOAL is the target. Leave an escape route for your growing body instead of always taking the shortest path to food.