Walk and rotate your position by 90 degrees to collect three relics and reach the gate across six stages. Each relic's A–D label is its required phase: step on it in that phase to collect it.
WASD walks, RETURN rotates clockwise, and X rotates counterclockwise. Rotation advances or reverses PHASE by one step. An arrow previews the clockwise destination. You cannot rotate into a wall.
Directions work on the keyboard or pad; the pad button also acts as RETURN. SPACE opens confirmation to restart this stage. NO is selected initially. Choose with A/D, confirm with RETURN, or cancel with SPACE. Play pauses during confirmation. CTRL+C returns to BASIC.
Shaded walls and relic phase letters are distinct. Walking and mirror travel show intermediate positions, with sound and pickup light. Check the destination preview before rotating. Wait for animations to finish before pressing again.
RELICS counts those remaining, ROTATIONS counts rotations used, and PHASE is your current phase. You may rotate up to 20 times. Use corridors to change where a rotation will land you, then collect each relic in the right phase.