Move a potion with four ingredients to reach the diamond-shaped mixing point across 20 puzzles. Each ingredient is available four times, with a total limit of 12 doses. Poison cells marked X cannot be landing points, so plan both order and stock.
Choose an ingredient with WASD and pour with RETURN. ASH moves left 2; MOSS right 1 and down 2; SALT up 1; ROOT right 3 and down 1. Moves off the board, onto poison, or using empty stock consume no ingredient.
Directions work on the keyboard or pad; the pad button also acts as RETURN. SPACE opens confirmation to restart this stage. NO is selected initially. Choose with A/D, confirm with RETURN, or cancel with SPACE. Play pauses during confirmation. CTRL+C returns to BASIC.
Framed X marks identify poison. Ingredients fly from their containers and the potion visibly moves to its new position. Empty stock and poisoned landing points have different brief explanations. Wait for animations to finish before pressing again.
Each ingredient's remaining stock appears on the right. DOSES is the number used and PAR the minimum. You may jump over poison but cannot land on it.